Playing 'Emily is Away Too' and Why Personal Choices Matter

Playing 'Emily is Away Too' and Why Personal Choices Matter

'Emily is Away Too' throws you back to the glory days of early 2000s communication, focusing on personal choice and genuine human interaction in a pre-filtered world.

Vince Vanguard

Vince Vanguard

Prepare for a digital throwback with 'Emily is Away Too', a nostalgia-packed game that transports you back to the days of early social media. Created by Kyle Seeley in 2017, this game is a poignant rabbit hole capturing the essence of 2000s communication through AOL Instant Messenger-inspired chats. You take on the role of a high school student navigating friendships with two girls, Emily and Evelyn, during a crucial time, cementing the idea of personal choice all within the confines of your CRT monitor. It takes your teenage turmoil and lets you experience it all over again. What a time to be alive when Facebook wasn't mining our data and influencing how we vote. A rare breath of fresh air for those who long for a simpler time.

Now, 'Emily is Away Too' is more than just a throwback. It's a game revolving around your choices and the ripple effects they have. You'll decide what to say in conversations via text, which could influence friendships and lead to different endings. It's a digital Choose Your Own Adventure, minus the false promises of Silicon Valley controlling your every click.

What's intriguing about this game is how it forces players to confront the nature of communication and relationships. We're talking about a world where people couldn't hide behind filters or politically-charged tweets. Instead, they had to invest time and thought into conversations, typing out each response while waiting for that iconic dial-up sound to fade. Can your WiFi do that?

At the core of the game are Emily and Evelyn, two well-developed characters that feel real despite only existing in a chat window. They navigate the paths of friendship, trust, and personal connection in an age where the standard political narrative didn't reach every corner of society. Each interaction with them showcases the unique lives young people led just two decades ago. Their conversations resonate with honesty, vulnerability, and the angst that everyone knows but rarely admits. It's like reading a diary where every entry is shaped by your decisions.

You've got the dramatic choices that impact everything, reminding us of what once was before algorithms decided our moods. Do you aim to build a friendship, pursue a relationship, or risk losing it all due to poor choices? Your answers shape how online personas truly revealed the real character, unburdened by likes or followers.

Now, what of the sound and graphics? While you won't find jaw-dropping CGI or epic game scores, 'Emily is Away Too' stays true to its format with pixelated perfection and a soundtrack steeped in early 2000s nostalgia. And that gets us in the mood, doesn't it? Sometimes, less is more, and this game proves that simplicity over expensive mechanics can capture hearts and attention. It's a stark contrast to the endlessly scrolling feeds with ads masquerading as posts trying to sell you everything but the truth.

Why 'Emily is Away Too'? Because it grips the idea of ownership. It's about owning your decisions and experiencing the consequences, good or bad, without sugarcoating. In a political world that shifts responsibility onto anyone but the self, this game teaches players to take charge—without a whiff of government overreach.

For those who grew up in an age defined by dial-up tone accompaniment, 'Emily is Away Too' offers a dance with nostalgia. Does it bother liberals who might prefer erasing the past under the guise of progressive evolution? Quite possibly. But for players with an appreciation for genuine interaction and unfiltered history, Seeley's game is supreme. It's a reminder that technology need not be complex to be meaningful.

What makes 'Emily is Away Too' so special isn't just its time capsule nature but the storytelling that harkens back to when personal agency dominated and character really mattered. As you play, don't just wander down memory lane blindly but take a moment to appreciate how far communication has come—and how much we've forfeited in the process.

Sure, the graphics aren't cutting-edge, and there's no dungeon crawling or combat skills, but who needs that when you can relive the adventure that is meaningful conversation? So pour another cup of coffee, fire up your retro-tech nostalgia engine, and play through this digital adventure that truly allows choice unshackled from the social strings that bind modern platforms.