The Last of Us: A Woke Apocalypse

The Last of Us: A Woke Apocalypse

The Last of Us series intertwines post-apocalyptic survival with a strong progressive agenda, overshadowing its storytelling with themes of diversity, feminism, and anti-capitalism.

Vince Vanguard

Vince Vanguard

The Last of Us: A Woke Apocalypse

The Last of Us, a post-apocalyptic video game series developed by Naughty Dog, has been making waves since its release in 2013. Set in a world ravaged by a fungal infection, it follows the journey of Joel and Ellie as they navigate the dangers of a collapsed society. But let's cut to the chase: the real infection here is the woke agenda that has seeped into the game's narrative, character development, and overall message. The game, which takes place in a dystopian United States, has become a breeding ground for progressive ideologies that are as subtle as a sledgehammer.

First off, let's talk about the characters. Joel, the rugged, no-nonsense protagonist, is a breath of fresh air in a world suffocating under political correctness. He's a man's man, a character who doesn't apologize for doing what needs to be done. But then there's Ellie, the teenage girl who becomes the focal point of the series. While her character development is commendable, the creators couldn't resist the urge to make her a poster child for the LGBTQ+ community. In the sequel, The Last of Us Part II, Ellie's sexuality is front and center, overshadowing the more pressing issues of survival and human resilience. It's as if the developers were more interested in scoring diversity points than telling a compelling story.

The game also doesn't shy away from pushing a feminist agenda. Female characters are portrayed as strong, independent, and often more competent than their male counterparts. While there's nothing wrong with strong female characters, the game takes it to an extreme, making male characters look weak or morally compromised in comparison. It's a clear attempt to cater to the feminist crowd, sacrificing balanced storytelling for the sake of political correctness.

Moreover, the game is set in a world where traditional values are all but extinct. The family unit is shattered, religion is non-existent, and the concept of a nation-state is irrelevant. It's a liberal utopia where individualism reigns supreme, and any semblance of conservative values is portrayed as outdated or oppressive. The game's narrative seems to suggest that the collapse of society is an opportunity to rebuild it in a more "progressive" image, free from the shackles of tradition and morality.

The Last of Us also takes a jab at capitalism. The pre-apocalyptic world is depicted as one plagued by greed and corruption, with corporations and the government failing to protect the populace. It's a tired trope that paints capitalism as the root of all evil, ignoring the fact that it's the very system that has lifted millions out of poverty and driven innovation. Instead, the game romanticizes a return to a simpler, more communal way of life, conveniently ignoring the harsh realities of such a system.

And let's not forget the environmental message. The game is littered with imagery of nature reclaiming urban landscapes, a not-so-subtle nod to the idea that humanity is a blight on the planet. It's a narrative that aligns perfectly with the climate change hysteria that has gripped the left, portraying humans as the villains in their own story. The game seems to revel in the idea of a world without people, where nature can thrive unimpeded by human activity.

In the end, The Last of Us is a masterclass in how to weave a progressive agenda into a video game. It's a cautionary tale of what happens when storytelling takes a backseat to virtue signaling. While the game is undoubtedly a technical marvel with engaging gameplay, its narrative is bogged down by a heavy-handed attempt to push a liberal agenda. It's a reminder that even in a post-apocalyptic world, the culture wars rage on.